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paper modeling database | 模型库存管理

#9d6330

 

相似的颜色

珐琅油漆

 
012 Copper
Humbrol AA0134
14ml (丁列)
金属漆
珐琅油漆
 
1166 Flat Brown
Testors
7.4ml (瓶子)
消光
珐琅油漆
 
HR131 Copper
Humbrol Authentic Colours
14ml
消光
珐琅油漆
 
HC01 Fitting Copper
Humbrol Authentic Colours
14ml
金属漆
珐琅油漆
 
HS231 Copper
Humbrol Authentic Colours
14ml
金属漆
珐琅油漆
 
12-M Leather (RAL 8001)
Molak
18ml (丁列)
消光
珐琅油漆
 
22 Copper Plate
Molak
18ml (丁列)
金属漆
珐琅油漆
 
112-T Copper
Molak
18ml (丁列)
金属漆
珐琅油漆

丙烯颜料

 
UA 526 Regia Aeronautica Nocciola 4
Lifecolor
22ml (瓶子)
消光
丙烯颜料
 
UA 7023 Native Warm Base
Lifecolor
22ml (瓶子)
消光
丙烯颜料
 
012 Copper
Humbrol AB0012
12ml
金属漆
丙烯颜料
 
012 Copper
Humbrol
14ml (丁列)
金属漆
丙烯颜料
 
012 Copper
Humbrol
5ml (丁列)
丙烯颜料
 
382 Wood brown/Holzbraun - RAL 8001
Revell Aqua Color 36382
5ml
丙烯颜料
 
382 Wood brown/Holzbraun
Revell Aqua Color 36382
18ml
丙烯颜料
 
A64 Skin Tone Shadow
Pactra
10ml (瓶子)
消光
丙烯颜料
 
 
WP1469 Quick Shade Mid Brown
The Army Painter
18ml (滴管)
消光
丙烯颜料
 
AK 4246 PLA Red Sand
AK Interactive
17ml (滴管)
消光
丙烯颜料
 
AK 782 Varnished Wood
AK Interactive
17ml
丙烯颜料
 
SC-28 Orange leather
Scale75
17ml (滴管)
消光
丙烯颜料
 
SC-92 Victorian Brass
Scale75
17ml (滴管)
金属漆
丙烯颜料
 
AM83 Military Brown
HOMA Acrylic
16ml
消光
丙烯颜料
 
AMT94 Rust
HOMA Acrylic
16ml
金属漆
丙烯颜料
 
MRP-A071 RLM 79 Sandgelb variant 2 - WWII Germany
MR.Paint
17ml (瓶子)
丙烯颜料
 
72.063 Desert Yellow
Vallejo Game Color
18ml (滴管)
消光
丙烯颜料
 
72.040 Leather Brown
Vallejo Game Color
18ml (滴管)
消光
丙烯颜料
 
72.056 Glorious Gold
Vallejo Game Color
17ml (滴管)
丙烯颜料
 
70.794 Red Gold - New Fomula
Vallejo Liquid Gold 794 *
35ml (瓶子)
消光
丙烯颜料
 
70.794 Red Gold
Vallejo Liquid Gold 70.794, 794, Pos. 215
35ml (瓶子)
金属漆
丙烯颜料
 
F-112 Wood
Pacific88
10ml (瓶子)
消光
丙烯颜料
 
G29 Copper
Molak
30ml (瓶子)
亮光
丙烯颜料
 
BCA023 Copper
Billing colors
22ml (瓶子)
金属漆
丙烯颜料
 
667 Raw Sienna
Daler Rowney D125075667
75ml (管)
消光
丙烯颜料
 
283 Gold
Galeria 094376899399
60ml (管)
金属漆
丙烯颜料

 
 
ABT093 Earth
Abteilung 502
20ml (管)
消光

相似色片

 
FS10115
 
FS30115
 
FS20115
 
RAL8001
Ockerbraun

油漆查看器

RGB
#9d6330

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Colors on every screen are different, colors over time change, this is a rough approach only! Feel free to add comments on how we can make our rough approach better!